AI Engine for Intelligent Agents

Build Intelligent Agents for Virtual and Real Worlds

Train intelligent behaviors in simulation, deploy them in complex environments, and maintain full control over how agents learn and act.

• Unreal Engine simulations• Ray RLlib reinforcement learning• Robotics & sim-to-real pipelines

Why Unray

Traditional AI pipelines often separate research experimentation, simulation environments, and deployment systems. This fragmentation slows development and limits experimentation.

Unray provides a unified engine for building intelligent agents that can operate consistently across simulations, virtual worlds, and real systems.

Core Capabilities

Adaptive Agent Behavior

Agents learn from interaction with environments and adapt to changing conditions.

Simulation-to-Real Transfer

Train policies in simulation and deploy them in physical robotic systems.

Reinforcement Learning Infrastructure

Built for scalable training using modern RL frameworks and distributed systems.

Language-Based Reasoning

Agents can interpret goals and contextual instructions using language-driven models.

Modular Intelligence Architecture

Combine multiple AI modules through mixture-of-experts and meta-learning systems.

Real-Time Inference

Deploy trained agents inside real-time environments such as game engines or robotics controllers.

The Unray Panel

A desktop interface to manage your agents, experiments, and metrics — all in one place.

Home — Overview Dashboard

Get a quick summary of your projects, active agents, and recent activity. The home panel is your starting point for navigating the Unray environment.

Home — Overview Dashboard
Experiments — Training Control
Metrics — Performance Insights

How It Works

1

Define the Environment

Connect your simulation or game engine to Unray.

2

Configure Agent Intelligence

Select the AI components you want: reinforcement learning, planning modules, language reasoning, or hybrid architectures.

3

Train and Deploy

Run scalable training pipelines and deploy agents to simulations, games, or physical robots.

Application Areas

Game AI

Create believable NPCs that adapt to player behavior and dynamic game worlds.

Robotics

Train autonomous behaviors for robots using simulation-driven learning.

Simulation Research

Develop intelligent agents for complex simulations and multi-agent environments.